Bestiary | Monsters | Devil | Horned | Special Abilities | Infernal Wound
The damage a horned devil deals with its tail causes persistent wounds that deal 2d6 points of
bleed damage. Bleeding caused in this way is difficult to staunch—a DC 26 Heal check stops the damage, and any attempt to heal a creature suffering from an
infernal wound must succeed on a DC 26 caster level check or the spell does not function. Success indicates the
healing works normally and stops all
bleed effects.